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JD No7
Malevolent Intentions Ineluctable.
10
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Posted - 2013.01.23 11:10:00 -
[1] - Quote
Someone elsewhere stuck up the shot term solution to all this mess with one simple change.
Put moon harvesters on the outside of the shield. Give them the same strucutre benefits of guns etc, but have their production related to their armour %.
All of a sudden, alliances have to live where they have tech moons. All of a sudden small gangs can do something worthwhile. All of a sudden, all the arguments about power projection etc. become moot as these large coalitions have to actively defend their tech moons. |

JD No7
Malevolent Intentions Ineluctable.
10
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Posted - 2013.01.23 11:35:00 -
[2] - Quote
Similarly, I love NPC 0.0 and the only thing messing it up is the 100 man hotdrop routine from bored Sov holding coalitions. |

JD No7
Malevolent Intentions Ineluctable.
10
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Posted - 2013.01.23 11:56:00 -
[3] - Quote
Benny Ohu wrote:JD No7 wrote:Someone elsewhere stuck up the shot term solution to all this mess with one simple change.
Put moon harvesters on the outside of the shield. Give them the same strucutre benefits of guns etc, but have their production related to their armour %.
All of a sudden, alliances have to live where they have tech moons. All of a sudden small gangs can do something worthwhile. All of a sudden, all the arguments about power projection etc. become moot as these large coalitions have to actively defend their tech moons. objectives will be sitting around shooting more structures, but also sitting around guarding structures all the time. sounds fun also this doesn't afffect sov grind, tech is mostly in one part of the galaxy and also the change is attempting to base more gameplay on a broken moon minerals system also how is tanking pos guns a small gang objective :/
Have you seen how Tech moons are fitted atm? 4 of each hardeners, no offensive mods...
Re-read what I said. This is a short term suggestion to give alliances something to think about rather than just taking all the Tech moons and then just lol-training all over EVE.
I agree the dependence on Tech moons needs to go. Alliance income should be ground up, tax based on player activities. Things like ring mining will greatly help here. But equally the Sov system should also be based on activity. The irony being is that the system is about there already - with the system upgrades requirements being activity based. Just change the Sov gaining to this type of system too. |

JD No7
Malevolent Intentions Ineluctable.
16
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Posted - 2013.01.23 16:51:00 -
[4] - Quote
Benny Ohu wrote:you haven't thought this through
I did start typing about small gangs / corps being able to knock over POS defences quite easily, but deleted it. So yes I thought about it, but didn't want to get into an argument about the specifics.
I still believe it would help in hte short term to make something happen.
It matters little though what we say on this subject though, it seems. I hold CPP in the highest regard, but their dismissal of the Tech situation for a number of years and the monsters it has created leaves a very sour taste. |
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